Namespace MLEM.Animations
Classes
- AnimationFrame
Represents a single frame of a SpriteAnimation
- SpriteAnimation
A sprite animation that allows for any number of frames that each last any number of seconds
- SpriteAnimationGroup
Represents a list of SpriteAnimation objects with a condition and priority attached to them. Sprite animation groups can be used if any single entity should have multiple animations (like up, down, left, right standing and running animations) that should be automatically managed.
Delegates
- SpriteAnimation.Completed
A callback for when a sprite animation is completed.
- SpriteAnimationGroup.AnimationChanged
A callback delegate for when a SpriteAnimationGroup's current animation changed.