Delegate MlemPlatform.TextInputCallback
A delegate method that can be used for AddTextInputListener(GameWindow, TextInputCallback)
public delegate void MlemPlatform.TextInputCallback(object sender, Keys key, char character)
Parameters
senderobjectThe object that sent the event. The Microsoft.Xna.Framework.GameWindow or MlemPlatform used in most cases.
keyKeysThe key that was pressed. Note that this is always Microsoft.Xna.Framework.Input.Keys.None on FNA.
charactercharThe character that corresponds to that key.