Delegate MlemPlatform.TextInputCallback
A delegate method that can be used for AddTextInputListener(GameWindow, TextInputCallback)
public delegate void MlemPlatform.TextInputCallback(object sender, Keys key, char character)
Parameters
sender
objectThe object that sent the event. The Microsoft.Xna.Framework.GameWindow or MlemPlatform used in most cases.
key
KeysThe key that was pressed. Note that this is always Microsoft.Xna.Framework.Input.Keys.None on FNA.
character
charThe character that corresponds to that key.