Struct SoundEffectInstanceHandler.Entry
An entry in a SoundEffectInstanceHandler. Each entry stores the Microsoft.Xna.Framework.Audio.SoundEffectInstance that is being played, as well as the additional data passed through Add(SoundEffectInstance, Action<SoundEffectInstance>, AudioEmitter).
public readonly struct SoundEffectInstanceHandler.Entry
- Inherited Members
Fields
Emitter
The Microsoft.Xna.Framework.Audio.AudioEmitter that this sound effect instance is linked to. If the underlying handler's SetListeners(params AudioListener[]) method has been called, 3D sound will be applied.
public readonly AudioEmitter Emitter
Field Value
- AudioEmitter
Instance
The sound effect instance that this entry is playing
public readonly SoundEffectInstance Instance
Field Value
- SoundEffectInstance
OnStopped
An action that is invoked when this entry's Instance is stopped or after it finishes naturally. This action is invoked in Update().
public readonly Action<SoundEffectInstance> OnStopped
Field Value
- Action<SoundEffectInstance>