Table of Contents

Enum NinePatchMode

Namespace
MLEM.Textures
Assembly
MLEM.dll

An enumeration that represents the modes that a NinePatch uses to be drawn

public enum NinePatchMode

Fields

Stretch = 0

The nine resulting patches will each be stretched. This mode is fitting for textures that don't have an intricate design on their edges.

Tile = 1

The nine resulting paches will be tiled, repeating the texture multiple times. This mode is fitting for textures that have a more complex design on their edges.